Diablo 3
Good [+1]Toggle ReplyLink» neoform replied on Thu Jun 26, 2008 @ 12:19pm |
I'm feeling macabre right now.. |
Good [+1]Toggle ReplyLink» ufot replied on Thu Jun 26, 2008 @ 12:25pm |
Good [+1]Toggle ReplyLink» Masa replied on Thu Jun 26, 2008 @ 12:27pm |
Originally Posted By UFOT
gaymer Awww man, permission to steal as my own please :) | |
I'm feeling criminal right now.. |
Good [+1]Toggle ReplyLink» ufot replied on Thu Jun 26, 2008 @ 12:27pm |
sold!!! my price is a beer masa, when next meet, for this, I give you exclusive rights!!!
Ufot-deal? or no deal? | |
I'm feeling lies wif da hax!! right now.. |
Good [+1]Toggle ReplyLink» Masa replied on Thu Jun 26, 2008 @ 12:29pm |
Heh deal!
Check the Get together section, another beer meet is bound to happen soon! | |
I'm feeling criminal right now.. |
Good [+1]Toggle ReplyLink» DonLouis replied on Thu Jun 26, 2008 @ 1:02pm |
Good [+1]Toggle ReplyLink» Drama..Bitch replied on Thu Jun 26, 2008 @ 2:29pm |
Good [+1]Toggle ReplyLink» Gamos replied on Thu Jun 26, 2008 @ 6:50pm |
Originally Posted By MASA
Originally Posted By ufot
gaymer Awww man, permission to steal as my own please :) +1 | |
I'm feeling :'( right now.. |
Good [+1]Toggle ReplyLink» Nuclear replied on Thu Jun 26, 2008 @ 9:16pm |
they need to create some new game and not keep continuing the old... | |
I'm feeling nuclear right now.. |
Good [+1]Toggle ReplyLink» rawali replied on Thu Jun 26, 2008 @ 10:31pm |
Good [+1]Toggle ReplyLink» nothingnopenope replied on Thu Jun 26, 2008 @ 11:21pm |
no they don't.. the warcraft and diablo franchises rock, each game is better than the last.. starcraft should be the same | |
I'm feeling gangsta right now.. |
Good [+1]Toggle ReplyLink» Gamos replied on Fri Jun 27, 2008 @ 3:35am |
Originally Posted By RAWALI
i dunno noah... starcraft 2 give me a major boner SC2 isnt a game. Its a masterpiece | |
I'm feeling :'( right now.. |
Good [+1]Toggle ReplyLink» Trey replied on Fri Jun 27, 2008 @ 4:29am |
I'm worry about Starcraft. It seems, from looking at the gorgeous SC2 demo, that Starcraft 2 still uses hard counters.
If an opponent attacks you with "X" unit, then you build "A" units. That has been done to death. Relic, who tested it out with "Dawn of War" , came up with a new way to play RTS. It was nicely implemented in "Company of Heroes". Stuff like Covers and random roll vs armour. Covers is when a unit hides behind something and your opponent will have chances to miss. Nothing like sending massive artillery and then sending your troops to take cover in the craters you just created. Random roll vs armour is some hits might miss, some might do more dmg. It's just so dynamic. No matter how extremely polished SC 2 is.. if the gameplay is the same old formula, it won't appeal to me. Looking forward to Relic's Warhammer 40k: Dawn of War 2. That is going to be massive. |
Good [+1]Toggle ReplyLink» Screwhead replied on Fri Jun 27, 2008 @ 4:41am |
Dawn of War 2 is gonna be a completely different type of game, though. It's not gonna be making buildings and gathering resources and training units; it's gonna be closer to what WH40k is actually like. You're gonna make teams of space marines, and that's it. If they die, they're dead. At certain points in the game you'll have more teams to controll, but they're also going with an XP and item system; you can find more powerfull weapons (like blessed flamers or meltas) and you're gonna have XP also, so you can give your squads skills like infiltration, tank-hunting (does more damage against vehicles), terminator honours (more/stronger CC attacks)
Dawn of War was really just a Starcraft/Warcraft take on Warhammer. DoW2 is gonna be more accurate to the original system. (now if only they wouldn't make it fucking ultrasmurf centric, that would be great. I WANT MY FUCKING NECRONS!) | |
I'm feeling airconditioned bliss right now.. |
Neutral [0]Toggle ReplyLink» Gamos replied on Fri Jun 27, 2008 @ 4:49am |
My favorite part about SC is that it was so nicely balanced in terms of micro vs macro. I hate games that are too micro-ish...it becomes too tedious to send the armies out, control them and then strat with them and at the same time look after macro. Way too complicated
SC was nice in the sense that niether micro nor macro overwhelmed the other... | |
I'm feeling :'( right now.. |
Good [+1]Toggle ReplyLink» ufot replied on Fri Jun 27, 2008 @ 9:52am |
anyone remember syndicate? They need to remake an updated version of that game, one of the coolest cyberpunk games evah!
Ufot=syndicate ftw | |
I'm feeling lies wif da hax!! right now.. |
Good [+1]Toggle ReplyLink» Screwhead replied on Fri Jun 27, 2008 @ 10:17am |
Syndicate was fucking amazing! I would love to see an update on DeusEX.. Or, really, just any properly done cyberpunk game. | |
I'm feeling airconditioned bliss right now.. |
Good [+1]Toggle ReplyLink» neoform replied on Fri Jun 27, 2008 @ 12:24pm |
Originally Posted By TREY
I'm worry about Starcraft. It seems, from looking at the gorgeous SC2 demo, that Starcraft 2 still uses hard counters. If an opponent attacks you with "X" unit, then you build "A" units. That has been done to death. Relic, who tested it out with "Dawn of War" , came up with a new way to play RTS. It was nicely implemented in "Company of Heroes". Stuff like Covers and random roll vs armour. Covers is when a unit hides behind something and your opponent will have chances to miss. Nothing like sending massive artillery and then sending your troops to take cover in the craters you just created. Random roll vs armour is some hits might miss, some might do more dmg. It's just so dynamic. No matter how extremely polished SC 2 is.. if the gameplay is the same old formula, it won't appeal to me. Looking forward to Relic's Warhammer 40k: Dawn of War 2. That is going to be massive. oh gross, it's people like you that caused warcraft 3 to blow. heros' KILLED that game, it was awful as a result. | |
I'm feeling macabre right now.. |
Good [+1]Toggle ReplyLink» Trey replied on Fri Jun 27, 2008 @ 1:34pm |
Originally Posted By THE.NEOFORM
, it's people like you that caused warcraft 3 to blow. heros' KILLED that game, it was awful as a result. you can't even read. I didn't even discuss about Hero units, didn't even mention Warcraft: Frozen Throne. I was talking about covers and random rolls vs armour. And i'll said it again, Relic try that with DoW a bit, and fully implemented in CoH. I don't like the paper-rock-scissors strategies anymore. Whether Dawn of War uses Heroes units or not, it's a moot point because you don't need it to win. Company of Heroes doesn't have Heroes unit. ----- *People like me? like i work and design games for Blizzard? yeah i wish. |
Good [+1]Toggle ReplyLink» Deadfunk replied on Fri Jun 27, 2008 @ 2:30pm |
warhammer rocks!
but there are certain behavior in this games, sometime you shoot and shoot and shoot a unit and doesnt loose life, and all of a sudden , hes loosing his life rapidly. but anyways, TAU WTF! | |
I'm feeling hardcore right now.. |
Diablo 3
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