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I Have A Question
Good [+1]Toggle ReplyLink» Deadfunk replied on Thu Jun 28, 2007 @ 10:07am
deadfunk
Coolness: 153690
i try to do the effects on vocal, where there is some kind of fade-in in the vocal ...

like shhhhhhhhhhhhhhhhhhhhh bla bla bla

i dont know if you guys understand, but if you do, do you know who to do it

is it like, reverse the sample, add reverb, or something, and un-reverse the sample?
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Good [+1]Toggle ReplyLink» Screwhead replied on Thu Jun 28, 2007 @ 10:52am
screwhead
Coolness: 686275
If you wanna do something also that sounds cool with that, kill the dry completely and have it just be reverb.

It's a fun trick to do with stuff, I got it from recording guitars.. You record a guitar line "dry", then do a variant of the same line (with maybe a couple of diffrent notes) but record just the reverb/delay, and then put 'em together. I'm certain you could get a really cool effect on synths or piano sounds like that.
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Good [+1]Toggle ReplyLink» Br34th3 replied on Thu Jun 28, 2007 @ 11:27am
br34th3
Coolness: 128450
Originally Posted By DEADFUNK

is it like, reverse the sample, add reverb, or something, and un-reverse the sample?
.. yes it is... just like the beachboys used to do :P
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Good [+1]Toggle ReplyLink» PitaGore replied on Thu Jun 28, 2007 @ 11:29am
pitagore
Coolness: 472490
Brian Wilson owns !
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Good [+1]Toggle ReplyLink» madforbrad replied on Thu Jun 28, 2007 @ 7:37pm
madforbrad
Coolness: 45235
ya its the reverse delay effect. Also cool is an evenlopped controlled bit crusher on the reverse delay to give it a little less generic effect.
Good [+1]Toggle ReplyLink» James replied on Thu Jun 28, 2007 @ 7:52pm
james
Coolness: 37760
The good old "devil voice" effect is indeed a reversed reverb. Reverse your sound, apply reverb, reverse again and you got it. To really get this effect going, you need to use a short, but very present and bright reverb. Like no hi-damp, no pre-delay and 50% wetness. It's also good to use the same reverb but with a longer decay on the last syllable of the reversed sample so that when you play it right-side again, the first vocal comes in from further away.

Another classic effect with reversing samples is the Twin Peaks voice. Basically record your vocals, reverse them and learn to speak them this way. Get it as close as possible to actually speaking backwards, record yourself again and reverse that sample. You'll speak forward, but with this strange backwards intonation.

Now mix both effects and have fun :)
Good [+1]Toggle ReplyLink» madforbrad replied on Thu Jun 28, 2007 @ 10:17pm
madforbrad
Coolness: 45235
i would avoid using it. Not that it isn't cool but it is kinda overdone.
Good [+1]Toggle ReplyLink» Br34th3 replied on Thu Jun 28, 2007 @ 10:35pm
br34th3
Coolness: 128450
I agree that its over done.. but when used lightly can bring alot of homogeinety to a tune.. kinda like mixing a bit of the sky and leaf colour into the water of a scenic painting.. just rounds things out and tightens things up nicely. *discalimer* - depending on the style of course.
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Good [+1]Toggle ReplyLink» James replied on Fri Jun 29, 2007 @ 1:48am
james
Coolness: 37760
Reverb-based effects are your best friends, and worse enemies. You can really make a mix come together with small touches of reverb here and there. But put ever so slightly too much of it and you muddy up your mix.

As to whether or not its been overdone.. the only effects that aren't overdone are the ones that haven't been invented yet. With the amount of effect-based music being produced (most electronic music in fact.. cause very little of it is music-based) there is simply no escaping the "this sounds exactly like" syndrome. Clichés are clichés because many different people, at different times, doing different music, all thought it would be good. Besides.. the biggest cliché of all is to try and avoid any clichés. Originality is quite overhyped. What sounds good is good, what works works. And everything goes in cycles. Everything returns after its been declared lame. It returns, slightly modified to fit the flavour of the day, and round we go again. A few years ago nobody would do the BOOM-----BOOM------BOOM------BOOM--BOOM--BOOM--BOOM-B-B-B-B-B-B-B-BOOM fill because "whoa man.. I don't wanna sound like fucken fatboy slim or some shit yo"... and now it's all over the fucking place again, and, god forbid, fatboy slim is popular again.
Good [+1]Toggle ReplyLink» Br34th3 replied on Fri Jun 29, 2007 @ 2:30am
br34th3
Coolness: 128450
w0rd
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Good [+1]Toggle ReplyLink» Deadfunk replied on Fri Jun 29, 2007 @ 8:30am
deadfunk
Coolness: 153690
screwhead, ill try that for sure, for synth in breakdown, it surely would sound nice

hey guys id like to know, how many sounds in 1 track do you use, in general

samples, vst, vocals, ect ect?
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Good [+1]Toggle ReplyLink» Screwhead replied on Fri Jun 29, 2007 @ 8:39am
screwhead
Coolness: 686275
oh god. Too many. These days I'm working on some really loud, really distorted and noisy/glitchy dnb (commonly refered to as terrorsnare) so I easily have 10+ snares and 6-8-ish kicks layered together on top of a chopped and edited loop, and that's not even getting into the diffrent rides and hihats.. Before I even get into the synths I Tend to end up with easily 30 diffrent samples/loops for the drums alone..
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Good [+1]Toggle ReplyLink» Deadfunk replied on Fri Jun 29, 2007 @ 9:06am
deadfunk
Coolness: 153690
haha thats nice, i usually have around 30 sounds when a track is completed, but not 10 snares!
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Good [+1]Toggle ReplyLink» El_Presidente replied on Fri Jun 29, 2007 @ 1:24pm
el_presidente
Coolness: 300010
i like that effect. is there any way to do it simpler? like is there a vst effect that will do it for you?
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Good [+1]Toggle ReplyLink» James replied on Fri Jun 29, 2007 @ 5:28pm
james
Coolness: 37760
p0werp0int
Update » James wrote on Fri Jun 29, 2007 @ 5:30pm
err before you try installing msoffice inside cubase and set your house on fire.. I was refering to what bre4653the said.
Good [+1]Toggle ReplyLink» Deadfunk replied on Fri Jun 29, 2007 @ 6:00pm
deadfunk
Coolness: 153690
tipsy, spas long faire ca, ca ma prit 2 minutes et demi TROUVER comment le faire, fek le faire sans chercher comment ca prend 45 secondes
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Good [+1]Toggle ReplyLink» nothingnopenope replied on Sat Jun 30, 2007 @ 11:15am
nothingnopenope
Coolness: 201910
like that effect. is there any way to do it simpler? like is there a vst effect that will do it for you?


It takes me about 45 seconds to apply the effect if you know what you are doing...

Reverse reverb is a classic, it is overused but so are 4 on the floor 909 kick beats
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Good [+1]Toggle ReplyLink» Deadfunk replied on Sat Jun 30, 2007 @ 11:26am
deadfunk
Coolness: 153690
909 kick are weaks ...

GABEBR KICK FTW
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Good [+1]Toggle ReplyLink» nothingnopenope replied on Sat Jun 30, 2007 @ 12:27pm
nothingnopenope
Coolness: 201910
the best kicks are the ones you make yourself with sinewaves with frequency slides and volume envelopes in an audio editor
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Good [+1]Toggle ReplyLink» Deadfunk replied on Sat Jun 30, 2007 @ 1:55pm
deadfunk
Coolness: 153690
i tried to do some, how do you do them exactly?

i get the wave but i dont get the kick part
its like woooooooooom instead of booom
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